^ sounds pretty incredible to me, especially when everything hits.
I have a question for anyone, im looking for some guidance in obtaining some more loudness in my master/mix. I've been experimenting quite a bit with compression, softclipping, limiting and eq'ing down the sub but Im still getting quite a bit of volume normalization / decrease in volume outside the daw if I upload to youtube. A/bing to tracks im missing quite a bit perceived volume, im looking for some direction if possible.
render with tried mastering as such, I wanna say its the bass causing most of the problem but im really not sure.
Lush big chords in the beginning. Awesome. Cool vocals. Great arp later on. Fabulous piece. If I must mention one thing it would be that perhaps a kick with a bit less oomf would work better. But that is just nitpicking. It sounds really really good.
quote:
Originally posted by szm
^ sounds pretty incredible to me, especially when everything hits.
I have a question for anyone, im looking for some guidance in obtaining some more loudness in my master/mix. I've been experimenting quite a bit with compression, softclipping, limiting and eq'ing down the sub but Im still getting quite a bit of volume normalization / decrease in volume outside the daw if I upload to youtube. A/bing to tracks im missing quite a bit perceived volume, im looking for some direction if possible.
render with tried mastering as such, I wanna say its the bass causing most of the problem but im really not sure.
I wouldn't consider myself particularly good at loud mixes. What did help was getting the right tools (for me), which in this case mostly meant buying the Ozone Elements limiter. It really comes down to when/where you want to trigger what, which elements do you want to interact? How much control do you want/need (the more control, the closer to the original sound the dynamics most likely need to be controlled).
code:
Drums -\
Bass ---> Group compression ---> Master compression
The latter scenario provides less control, but can be adequate already. Alternatively for more control there is the option of multiband compression.
I use a lot of reference systems (2 headsets, mobile phone speaker, studio monitors, a sonos play 1 speaker, car sound system) to finetune the mix. Many of my systems have specific characteristics which highlight certain mixing issues:
Headset 1: bass heavy. Easy to overdo bass levels, it just sounds more hard hitting but translates to poor mixes elsewhere.
Headset 2: mid heavy
Mobile phone: mid/high only (if I can't hear the bassline here I use saturation for overtones)
Sonos 1: creates crazy flanging artifacts with super wide stereo stuff
Monitors: reasonably neutral, just can't always turn them on as often it wakes up the kids
Car stereo: bass & high end heavy. If I can't hear the mids sufficiently here I messed up the balance between low/high vs mid.
Usually it comes down to having the kick & bass play nice together, having comparable loudness, and then fitting that into the mix. In your case taming the bass and gently boosting the kick could be of help. Secondly maybe a bit more ducking on the bass when the kick hits (although I do believe that is already happening).
The biggest culprit for mixes that don't translate well is simply way too loud kick/bass. That's my most common problem at least. And I think the same goes for your clip. It frequently happens that I can turn down kick/bass a dB or 6, but I only notice after poor translation to a different sound system. And then, by reducing the low and, all of a sudden, I can pump up the loudness of the whole mix a lot.
Also, since switching to Ableton I started to lower gain on elements moreso than I did before. I used to run everything fairly hot into master. Toning that down also helps to get to a louder result in the end. Frequently the gain of my kicks is somewhere between -20dB and -12 dB.
Posted by Storyteller on Feb-07-2024 16:18:
Originally posted by szm
^ sounds pretty incredible to me, especially when everything hits.
I have a question for anyone, im looking for some guidance in obtaining some more loudness in my master/mix. I've been experimenting quite a bit with compression, softclipping, limiting and eq'ing down the sub but Im still getting quite a bit of volume normalization / decrease in volume outside the daw if I upload to youtube. A/bing to tracks im missing quite a bit perceived volume, im looking for some direction if possible.
render with tried mastering as such, I wanna say its the bass causing most of the problem but im really not sure.
In addition to what storyteller mentioned...(Though, admittedly I'm not much of an expert on "loudness" either...and I know you guys are all pretty savvy producers so I don't mean this as condescending...I just don't know what you know...)
It's worth being aware, that streaming sites have a loudness normalization feature...which might be the direct cause of what you're hearing...
So it might be a little counter-intuitive in that, your mixes might be too loud.
So, another useful [and free!] tool worth considering, if you haven't got it already, is YOULEAN Loudness Meter 2 . It should give a little more direct clarification on the loudness normalization that's occuring to your mix after uploading.
If I plan on uploading a song to something like youtube, then I'll run it on my master channel after all processing that occurs, to get an idea of what the loudness algorithm will make of it.
There's many charts out there that show optimal LUFS curves for the different platforms.
So, if your mix ends up having an LUFS of -10, it's going to get pushed down to ~-14 on youtube so that it gets normalized with the rest. This might not necessarily be all that bad, unless it's throwing off the tonal balance of the mix...but anyone else who's used to streaming the audio from the site, probably won't be able to tell the difference.
I haven't really noticed the balance of my mixes getting thrown off personally. They mostly just come out a little quieter overall, and tend to be roughly as loud as anything else on there...
Reading through that article, you can also see that some platforms will not only normalize loudness, but reprocess into a lower bitrate...(Which was one of my gripes with soundcloud that I originally used to be able to hear, but didn't quite understand)
For youtube specifically, I tend to try and pick the most optimized file format, that receives the least amount of post-processing from youtube as well...and that has helped a ton in keeping my mixes closest to what they sound like in the DAW.
For youtube, using an original .wav file processed with PCM encoding at 44.1khz with 256 kbps bitrate has given me the cleanest transfers thus far. (.AVI Video encoding should allow for PCM audio encoding) I think .flac would be another viable option...
From there, it'd boil down to how you want that loudness perceived in your mix, I guess. I haven't played with it too much, as I feel that if someone wants something louder, they can use their volume knob...I don't mix specifically for loudness, though I love lots of bass, and probably end up using some of the loudness tricks to that end.
Perceived loudness curves and checking on as many of the audio systems I have available, has been very useful.
Other tools that I feel have helped me add some oomph to my mixes are : Saturation / Warmer for the low-end, parallel compression and EQ for things like pianos / claps / fickle lead synths, multi-band compression and maximizer for the master, as well as having a good limiter on the end.
Using room EQ wizard + a condenser mic to analyze my room, as well as a quality SPL meter to standardize the loudness from my mains at max volume, has also been quite beneficial to me. (I go with Bob Katz K-system, -20RMS pink noise gives 83dbC at my listening position, max volume) Mixing kick to -6db and using ears to balance the rest of the mix from there, has given me noticeably better results.
Similarly, I run a tune (once I'm done with it...) through the gambit...
Mains : Yamaha HS8 / HS50M (Great down to ~40hz)
Big System : Klipsch RF82-II + [Deftech SC8000 + Klipsch 600W 10"] subs (Used for checking 40hz and below, and low-end tightness)
Headphones : 200ohm Beyerdynamic DT880 Pro + O2 Amp (panning/verb/phasing issues)
Earbuds : Shure SE215 Aonic bluetooth (bass heavy, most people listen with earbuds)
In my truck (Phase issues and if it sounds good here I'm happy)
Phone speakers (Lets me check if bass is still present on thinner systems)
Posted by theterran on Feb-07-2024 21:20:
quote:
Originally posted by Storyteller
Thank you. I tried a bunch of times (also yesterday evening). Although I hear some resemblance it isn't what I'd like it to be. If you're willing I'd love a post about the settings you used. I tried mostly with Serum and Sylenth with things as saturation/distortion, overdriving supersaws, highpass and some reverb but it's hard so smoothen it out to make it that spacious, breathy and gentle.
Initially I thought the low end is a bit heavy but that evens out when the hats come in. The sounds mostly have a similar nature. I'd like to see some contrasting parts added to make the whole more dynamic/versatile. Apart from that not much to add at this point. Do share an update when you have one!
My apologies...Actually went for Sytrus on this one, as it sounds like FM synthesis being used (to me, at least). I cannot imagine sylenth1 getting that sound ever...or at least, I'm nowhere skilled enough to get that kinda sound out of it.
I've seen Serum as a popular choice, and have been meaning to get my hands on it.
Always up for criticism though and I could be completely off base here...You're absolutely free to give further direction.
This is pretty quick and dirty, but I think...If you play this sample directly on top of what you've got going on in your mix (using volume to help blend)...to me, it gets very close. Opened up for download as well, so you can play around with it if you'd like.
Pretty raw sample as well, so maybe it'd fit a little tighter with EQ/filtering and the like.
And thank you for the feedback! Yeah, it sounds like the resonance on the saw-wave bass might be bloating the low-end a little until it gets fully filtered in...Guess I'll have to try and see if automating the resonance, or automating some EQ for that section might help even it out.
Posted by szm on Feb-08-2024 02:38:
Interesting, thanks for the responses. I'd imagine multiband compression would be the same effect as group compression for most purposes.
Thanks for the plugin recommendation tt, I went down that -14 lufs rabbithole already but still the issue is relativity. I also heard youtube is applying dynamic compression as well, but still that relativity thing.
even though I set the ozone lufs target I did not actually check if its actually hitting it, so there is that.
I was recommended by someone to master outside of reason into ableton, because reason has some fuckery going on, but I can't confirm. but I do have some ideas, that will cost some money, so not sure when ill get around to it.
I appreciate the thorough responses, some food for thought.
Posted by theterran on Feb-08-2024 04:45:
quote:
Originally posted by szm
Interesting, thanks for the responses. I'd imagine multiband compression would be the same effect as group compression for most purposes.
Thanks for the plugin recommendation tt, I went down that -14 lufs rabbithole already but still the issue is relativity. I also heard youtube is applying dynamic compression as well, but still that relativity thing.
even though I set the ozone lufs target I did not actually check if its actually hitting it, so there is that.
I was recommended by someone to master outside of reason into ableton, because reason has some fuckery going on, but I can't confirm. but I do have some ideas, that will cost some money, so not sure when ill get around to it.
I appreciate the thorough responses, some food for thought.
Interesting...well, definitely interested in hearing what it ends up being if you get it sorted out.
Though, I have played around with the ozone mastering suite...some of it's "AI" / automated features seem pretty blegh to me. I tend to adjust that sorta thing by hand when possible.
Did take the time to test this before initially replying though, and figured maybe the results would be of, some interest...Used the latest wip since it already demonstrated part of the issue.
I use FL studio 21 and Wondershare Filmora.
Loudness was adjusted down as close to -14 as my patience would allow for, by remixing with kick set to -8db rms, then relaxing the multiband compressor, maximizer and limiter. I touched nothing else.
To me, raw original absolutely loud as hell on fresh ears. The youtube upload of it definitely knocked down a noticeable amount. The other two seem practically identical to both my ears and SPL meter.
Posted by Storyteller on Feb-08-2024 08:52:
quote:
Originally posted by theterran
My apologies...Actually went for Sytrus on this one, as it sounds like FM synthesis being used (to me, at least). I cannot imagine sylenth1 getting that sound ever...or at least, I'm nowhere skilled enough to get that kinda sound out of it.
I've seen Serum as a popular choice, and have been meaning to get my hands on it.
Always up for criticism though and I could be completely off base here...You're absolutely free to give further direction.
This is pretty quick and dirty, but I think...If you play this sample directly on top of what you've got going on in your mix (using volume to help blend)...to me, it gets very close. Opened up for download as well, so you can play around with it if you'd like.
Pretty raw sample as well, so maybe it'd fit a little tighter with EQ/filtering and the like.
No worries! Thank you kindly for looking into this. I'm mostly interested in reproducing the sound myself. Serum has some FM synthesis options. I'll try and head into that direction for myself. I don't have any VST's purely focussed on FM synthesis at this point.
Looking at your SC profile, cool FF7 remakes. Brings back memories
Posted by theterran on Feb-08-2024 17:10:
quote:
Originally posted by Storyteller
No worries! Thank you kindly for looking into this. I'm mostly interested in reproducing the sound myself. Serum has some FM synthesis options. I'll try and head into that direction for myself. I don't have any VST's purely focussed on FM synthesis at this point.
Looking at your SC profile, cool FF7 remakes. Brings back memories
Yeah no problem, and I kinda figured as much. Sorry I couldn't be more help than that. Thought at least, isolating what these ears thought might be missing vs. the original could be helpful in some way or another...as it was a bit, I dunno... je ne sais quoi.
And for me, figuring out what kinda synthesis is getting used, has always been the first half of the battle.
And thanks! Most of CD1 [and then some] is up on my YT...Oddly related to this discussion, as that was entirely a sound-matching challenge. Created a lot of custom synths for that project. Hoping to do the entire OST...someday.
Posted by szm on Feb-09-2024 01:13:
o shit we got final fantasy in this btch now? hell yea ill check em out myself.
I go back to this one from time to time.
Posted by SystematicX1 on Feb-09-2024 17:07:
Weirdest ever....Long story short. Remix contest with pretty eye opening prizes. The Pre req's are in novel form including some just real bonker thinking up rules that your track has to be in,like : G# min 00:03:40 in length no longer or shorter,exact must be in your registered producer genre (fortunately I put LD&B), you are given one sample you must use, and you have only 24 hours to do it in.
This is the sample they gave me ( ::scratches head and says "wtf?":: ) https://www.dropbox.com/scl/fi/8hse...s4ghl9rh7a&dl=0
and this is what I attempted ...lol freakin vocoded trap vocals on a liquid track...omg this is set up to be a train wreck.
Originally posted by SystematicX1
Weirdest ever....Long story short. Remix contest with pretty eye opening prizes. The Pre req's are in novel form including some just real bonker thinking up rules that your track has to be in,like : G# min 00:03:40 in length no longer or shorter,exact must be in your registered producer genre (fortunately I put LD&B), you are given one sample you must use, and you have only 24 hours to do it in.
This is the sample they gave me ( ::scratches head and says "wtf?":: ) https://www.dropbox.com/scl/fi/8hse...s4ghl9rh7a&dl=0
and this is what I attempted ...lol freakin vocoded trap vocals on a liquid track...omg this is set up to be a train wreck.
wtf indeed, but...ya made it work I think. Best of luck!
Oddly, as far as duration goes...that seems about the amount of time a DnB track takes to really get going...
Least you didn't register for trance and they handed something like that to ya...that woulda been...an actual trainwreck lol.
Wish there was a bit more underneath it at ~1:30 and then towards the end, but with only 24h to crank it out, I think it's a pretty solid go at it. Had me listenin' to the end, even though I think trap vocals are blaghhhhhh. Sounds like something stuffed in their cheek while attempting to sing.
For shits and giggles, since A) You provided the acapella... B) I was bored and C) I've never done anything like that before / it seemed like it'd be fun...decided to have a stab at it for absolutely no good reason [at midnight +4 hours]...
So for absolutely no good reason...here's an addition of a darker DnB/breaks version for the WIP thread . I went as long as I could tolerate the vocals.
Originally posted by theterran
wtf indeed, but...ya made it work I think. Best of luck!
Oddly, as far as duration goes...that seems about the amount of time a DnB track takes to really get going...
Least you didn't register for trance and they handed something like that to ya...that woulda been...an actual trainwreck lol.
Wish there was a bit more underneath it at ~1:30 and then towards the end, but with only 24h to crank it out, I think it's a pretty solid go at it. Had me listenin' to the end, even though I think trap vocals are blaghhhhhh. Sounds like something stuffed in their cheek while attempting to sing.
For shits and giggles, since A) You provided the acapella... B) I was bored and C) I've never done anything like that before / it seemed like it'd be fun...decided to have a stab at it for absolutely no good reason [at midnight +4 hours]...
So for absolutely no good reason...here's an addition of a darker DnB/breaks version for the WIP thread . I went as long as I could tolerate the vocals.
LOL Dood..that actually is better than mine! LOL I freakin dig it..ha ha ha Yea, I totally agree, this was all for shit and giggles and totally for fun and I now know how much I hate vocoders..lmao
Posted by theterran on Feb-10-2024 19:54:
quote:
Originally posted by SystematicX1
LOL Dood..that actually is better than mine! LOL I freakin dig it..ha ha ha Yea, I totally agree, this was all for shit and giggles and totally for fun and I now know how much I hate vocoders..lmao
Nah, I wouldnt say better. Different maybe, but I always find myself surprised when it comes to taste and preference.
Your mix, is definitely better...
Thanks for the encouragement though lol.
Yeah I'm not a big fan of vocoders either.
Putsing around with this idea/piano still...seems like there's some potential there for sure...And I'm always happy when I can use funky piano chords in a tune. 5th bar of the piano backing is a C#6/A5/G#5/A4.
I have an issue participating in this thread because first I dont even know if I should be critical of anything because a) I have issues of my own b) music is pretty free-form, there is no wrong only wrongly perceived in a way "does it fall into a standard" so idk.
ill give my shitter 2 cents.
first sounds half a lot better to me. I feel like you're having a somewhat similar problem to what I usually have, in the low end band.
its like you're pushing up the low band up in a smushy way. and the reverb on the bass doesnt seem aesthetically pleasing as you introduce more elements. I really like the ping pongy synth and the track is really cool as well.
its possible im totally wrong
Posted by theterran on Feb-10-2024 23:59:
quote:
Originally posted by szm
I have an issue participating in this thread because first I dont even know if I should be critical of anything because a) I have issues of my own b) music is pretty free-form, there is no wrong only wrongly perceived in a way "does it fall into a standard" so idk.
ill give my shitter 2 cents.
first sounds half a lot better to me. I feel like you're having a somewhat similar problem to what I usually have, in the low end band.
its like you're pushing up the low band up in a smushy way. and the reverb on the bass doesnt seem aesthetically pleasing as you introduce more elements. I really like the ping pongy synth and the track is really cool as well.
its possible im totally wrong
Nah, it's all good. And I think you *should* participate, at least...if it's something you enjoy doing. Plus, it's typically dead as shit here and...who cares? If I recall, you've actually released to a label yeah? Even further, I remember a lot of your mixing being rather educational for me. Raphie, was probably the other standout fella that had the patience / took the time to help a noob like me.
So yeah, if anyone's the shitter it's still me...I'm just an enthsuastic hobbyest
You could probably criticize even the best of music until the cows come home...Such is the nature of art, and personal preference.
Would say though...that if 4/5 of the posters here said "Bass is an issue", then that'd be worth investigation. If only 1 said they didn't like it...well, then maybe preference? But to that end, the more...the merrier I think. Giving and receiving feedback here, has definitely helped my production value I'd say.
I do also think as the producer, it might be beneficial to note what sorta feedback one is looking for. Personally, any feedback at all is fine for me...I'm not picky. Just happy someone bothered listening tbfh.
Now, am I mixing industry standard? No. Absolutely not. Painfully aware of my gear/setup...and that it would require more money than I'm currently willing to throw at this. (A new house...) Listenable is a great achievement for me, anything deemed at or near-professional would be the absolute tits.
And in the world of beats by dre, ear-buds, and untrained ears...I think most people only care up to a certain point anyway.
I can definitely hear what you're talking about though. Attribute it more towards focusing on the sequencing and arrangement, than on the mix. An arrangement with good transitions / sound FX is where I struggle bad, as well as stitching together a coherent image/story...So that's where those 3-4 hours spent on it went. (Actually, most of it was spent just fucking around with automating gross-beat for the glitch/chopped sections)
Only other tidbits of interest...The first bass that comes in has 0 reverb, but does have a ping-pong delay with the lower cutoff set to 1khz. Per ancient wisdom, I tend to only make cuts with an EQ. I spent very little time auditioning the track on any of my other monitoring tools, and coincidentally...didn't really bother too much with the mix itself.
Putting it on my big system, revealed exactly what you brought up. Low-end sounded like mush, and the mid-range due to the big saws reverb gets drowned/washed out.
Things that could definitely be done : Ditch preset reverbs and use valhalla vintage instead...use cans and get everything sitting in the same acoustic space. Separate out sliced DnB kick and sequence separately...EQ and compress it separately for better punch/snap. (Which I thought about but didn't do because it's a pain in the ass)
Something I didn't do...is re-work the mix-down after all the elements were added. Usually ends up with me setting the kick at -6db, turning everything to zero, and bringing it all back in at the loudest section. I was just adding instrumentation in a hurry as I heard it...rather than getting bogged down in the mixing.
Could be interesting to take a pass at it in a few days on fresh ears and focus on the mix. Re-post it, and see if I'm just full of shit or not
Sorry, turned into a bit of a rant there...And of course, thanks for the listen and feedback.
Posted by szm on Feb-11-2024 01:23:
wish u guys didnt bring up that frivolous fact, signing a small label means nothing, damn maybe a prestigious label like bedrock sure, even then it means nothing proportionate to skill.
it is my belief that I have not ever created a great track, its on my bucket list for sure.
Posted by Storyteller on Feb-11-2024 08:56:
@msz once you reached a destination, there is another. It is all about the journey, so please do tag along and let us travel together
Posted by szm on Feb-11-2024 21:06:
incase anyone is reading that took some offense. im very thankful for the opportunity to do so, some people essentially gifted me a slot because they wanted to help me out, for no reason other than that. also I appreciate your kindness as well ST, cheers.
Posted by SystematicX1 on Feb-12-2024 04:09:
quote:
Originally posted by szm
incase anyone is reading that took some offense. im very thankful for the opportunity to do so, some people essentially gifted me a slot because they wanted to help me out, for no reason other than that. also I appreciate your kindness as well ST, cheers.
Not going to lie. We all have been here for quite some time and seen quite a few peeps get big from here ( Sunny - Joel - wonders where ol Richard Butler is ) and I remember you as well sharing your experiences prior and quite frankly, as someone peering from the outside in at that time...I learned it wasn't for me (getting signed to a label) and it still permeates with me today.
In other words, believe it or not, you sharing over the years has been noticed and on this thread in particular, I remember being the guy who didn't say much but peered in from time to time because quite honestly;compared to you guys...I didn't feel worthy enough to. If It wasn't for Dave ( Cryo ) and his encouragement (and help), I probably wouldn't be here today.
Bottom line, we all hit bumps and we all have our ego's in which we learn or we don't. We, as artist's will eternally seek to create the "perfect" song,and fail because there is no such thing. But we continue to do it because it feeds our soul somehow and I personally enjoy every piece of music that crosses this thread that people post. And I miss it when there isn't. Your's included,although it has been a LONG while..=OP Story summed it up probably best....it's all about the journey brother....keep it going regardless
Posted by szm on Feb-12-2024 06:01:
yea well look at you now, better than all of us :3
keep up the good work mate.
Posted by theterran on Feb-12-2024 06:19:
quote:
Originally posted by SystematicX1
I personally enjoy every piece of music that crosses this thread that people post.
See, that must be because you joined after I first posted up this gem.
Still hold onto this thing for, well...everything in relation to this discussion...borders on un-listenable tbfh. But, I don't remember anyone on here being shitty about it. "Good idea! Bad mix...get you some monitors kid!"
And so I did...and probably posted up a bunch of other pretty bad mixes on my way to now...Giving zero shits about anything other than practicing and getting better. To me, the absolute worst, is getting no reply at all. (Have since cleaned that mix up to a reasonable listening level though, and that made me happy!)
So, I think it's great, to have someone nitpick a kick, a clap, the bass or even the arrangement...Based on the above.
Would also agree, that there's no such thing as perfection...aside from Tipper's Jettison Mind Hatch and Forward Escape albums of course.
Posted by SystematicX1 on Feb-12-2024 06:36:
quote:
Originally posted by szm
yea well look at you now, better than all of us :3
keep up the good work mate.
LOL dood...I just choked there. Seriously, that is my point precisely. I do not care if I ever were to make it or able to make a living as a musician,artist,producer....whatever. I couldn't do it. With that said. Affirmation from my peers? Means everything to me because I know the true caliber of everyone here. And trust me..some names unmentionable here...lmao have even told me "Man...didn't get past 2 seconds. Couldn't listen to it" on my early days. I think we have all been there.
I appreciate you szm and your contributions. I think we all do
Now, speaking of terrible mixes, I see MR TA below is trying to outduel me on the worst mix
Posted by SystematicX1 on Feb-12-2024 06:41:
quote:
Originally posted by theterran
See, that must be because you joined after I first posted up this gem.
Still hold onto this thing for, well...everything in relation to this discussion...borders on un-listenable tbfh. But, I don't remember anyone on here being shitty about it. "Good idea! Bad mix...get you some monitors kid!"
And so I did...and probably posted up a bunch of other pretty bad mixes on my way to now...Giving zero shits about anything other than practicing and getting better. To me, the absolute worst, is getting no reply at all. (Have since cleaned that mix up to a reasonable listening level though, and that made me happy!)
So, I think it's great, to have someone nitpick a kick, a clap, the bass or even the arrangement...Based on the above.
Would also agree, that there's no such thing as perfection...aside from Tipper's Jettison Mind Hatch and Forward Escape albums of course.
Awww damn. I "thought" I was hearing something you wrote about bad mixes and mis read it. Cause I got a doozy still hanging around....ready? Protect your ears at all cost rofl
No actually, I have always wanted to go back in and re do my worst pieces. Unfortunately, for me it means going in and stripping it to bare bones. I was so dumb back then...I wouldn't know what to do with it
Originally posted by SystematicX1
Awww damn. I "thought" I was hearing something you wrote about bad mixes and mis read it. Cause I got a doozy still hanging around....ready? Protect your ears at all cost rofl
No actually, I have always wanted to go back in and re do my worst pieces. Unfortunately, for me it means going in and stripping it to bare bones. I was so dumb back then...I wouldn't know what to do with it
uwotm8? Your worst mix, sounds better than most of the mixes I'd deem "ok". Surely my worst mix is way, way worse than your worst mix...
That's it...my ears must surely be broken. I give up. :P
But yes you're right. That's exactly what you gotta do...It's tedious, and you really gotta love the tune to commit to it. For the couple times I've done it, you literally strip everything out, remix to the kick, and then go from there. Can either mix from start to finish, or pick the densest spot and mix there.
But I mean...it takes less time than coming up with and arranging a new idea :shrug:.
The tune I posted in-particular has been an interesting benchmark, as I've actually done this process a few times with it...this would be last years final attempt
Even updated some of the instrumentation! And it's kinda interesting listening back through the different attempts to see what changes occurred.